Shifting from “educational” to “classroom ready” TTRPGs

With a wider community acceptance of the idea that games provide players with benefits to skill development, many publishers are releasing educational TTRPGs.  However, for these games to be widely accepted in a classroom setting and to actually be accessible to educators who are stretched on time and resources, it’s important to make sure that your game is not just educational but that it’s also classroom ready.  

Does a TTRPG need physical mechanics (dice, cards, etc) to be considered a TTRPG?

When creating games that are accessible to wider audiences, like making them more accessible to young kids, or trying out ideas that we haven’t seen released before, we sometimes push on the definition of what a tabletop RPG actually is.  This post looks at how TTRPGs and games are defined in a technical sense, how they can be defined from a public viewpoint, and what’s important about our creative endeavors.

Tips and Tricks: Using Wrapping Paper to Make TTRPG Encounter Maps

This tips and tricks article goes over how to make easy TTRPG encounter maps using grid marked wrapping paper!  From having a low cost and transportable 2D map to adding consistent grids on 3D map elements, I’ll share what I use for in-person game sessions here!